#include "CGameObject.h"

char CGameObject::getShape()
{
    return Shape;
}

pair CGameObject::getPosition()
{
    return Position;
}

std::string CGameObject::getName()
{
    return Name;
}

void CGameObject::setName(std::string name)
{
    Name = name;
}

void CGameObject::setPosition(pair position)
{
    Position = position;
}

void CGameObject::setShape(char shape)
{
    Shape = shape;
}
